Construct 2 with Kinect/Leapmotion

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Post » Fri Jan 23, 2015 9:34 am

Is it possible for Construct 2 games to be played with kinect/leapmotion?
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Post » Fri Jan 23, 2015 5:04 pm

You could probably code something that interfaces into simulating keyboard/mouse from the Kinect SDK/OpenNI, but technically there's no easy way to do that yet sadly
"Construct 4 lets YOU make advanced games! (they wont run anywhere)" Construct Classic - Examples Kit Dropbox is a pile of trash and if you need my old files PM me! :)
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