Construct 3 any news?

Post » Tue Aug 09, 2016 12:41 pm

If I remember correctly this was the topic where Godot's upcoming visual scripting was mentioned. There has been some development on that and an early-look is available. @Ashley , you might want to take a look (just to know about it):

http://www.gamefromscratch.com/post/201 ... -Look.aspx
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Post » Tue Aug 09, 2016 12:54 pm

2D flowchart systems like that are pretty much completely different to events.
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Post » Tue Aug 09, 2016 2:19 pm

It's like they are punishing you for not using code.
Then response for that is that even in coding you would make flowcharts.
Yeah, I make flowcharts for mouse inputs all the time.
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Post » Tue Aug 09, 2016 3:12 pm

In my opinion it's quite obvious that it will be 3D was not only is it called construct 3 (it would be misleading otherwise) but because there isn't enough for them to improve so that they can make an entirely new engine. Furthermore there aren't any 3D drag and drop engines as they all use C which is hard to learn, this means that a 3D drag and drop engine would be very popular as many people want to recreate the games they play (which are almost all 3D)in there own style.

Bottom line- the name would be misleading and the engine would open up a whole new audience.
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Post » Tue Aug 09, 2016 3:25 pm

Ashley wrote:2D flowchart systems like that are pretty much completely different to events.

I know, but just wanted to share this to inform you about developments in the (even if it's not direct) competition.
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Post » Tue Aug 09, 2016 8:54 pm

Regardless of whether C3 will be 3D or not, does anybody know of any other engines that allow 3D development with a Construct style of events/actions?, e.g. not Unity or Game Maker.

Thanks
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Post » Tue Aug 09, 2016 10:15 pm

elliottmarcjones wrote:Regardless of whether C3 will be 3D or not, does anybody know of any other engines that allow 3D development with a Construct style of events/actions?, e.g. not Unity or Game Maker.

Thanks

If node-based visual programming suits you, then go for Unreal Engine 4. If it's only the event/action system you are comfortable with, you might want to check out CopperCube or wait for Spark Engine (still in development).
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Post » Wed Aug 10, 2016 12:42 am

Ashley wrote:2D flowchart systems like that are pretty much completely different to events.

They're pretty similar in my opinion after working with both smart contracts and node-red. (only a minor amount at the moment.)

I'd love to see flow support in C3, although it's not a priority.
With a proper flow translation you can easily convert flows into the tree structure events and normal coding uses.
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Post » Wed Aug 10, 2016 7:25 am

So I'm not going to read 22 pages of comments, but I just want to know when we will know more about C3's various new features?
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Post » Wed Aug 10, 2016 8:09 am

teacherpeter wrote:So I'm not going to read 22 pages of comments, but I just want to know when we will know more about C3's various new features?

When it's ready. For reasons provided by Ashley, go read that 22 pages and look for his posts. :)
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