Construct 3 any news?

Post » Wed Aug 10, 2016 8:12 am

teacherpeter wrote:So I'm not going to read 22 pages of comments, but I just want to know when we will know more about C3's various new features?

I don't want to quote my most recent comments but well...

Anyway to give you an appropriate answer:
There is not that much information up now, especially in this topic Ashley just confirmed that
it is not a dead project and that he actively works on it. *

If you are really desperate for information you can always follow the Blogs and their Bluebird accounts ([AT]AshleyGullen ; [AT]Scirra)
If Ashley has something big that needs to be announced, you can be sure that he will do it somewhere on those socials.


*
Ashley wrote:We are basically working full-time on C3 and it's been our focus for over a year now. It is certainly not going to be cancelled or anything like that. We are just not ready to share any information yet for a few reasons:
- C2 is still a great product and actively maintained, and we think it's best for users to keep focusing on C2 instead of sitting around waiting for C3 (especially since we still don't know when it will be ready)
- we don't want to say something and then end up delaying, modifying or ultimately removing any particular feature we talked about - right now everything is still subject to change
- public information about the state of C3 could affect our competitive edge, especially since we're doing some pretty interesting stuff
- we don't want to ruin the surprise!

Rest assured we are working daily to get C3 ready as soon as possible, and we will share more information when we're ready.
Last edited by TheRealDannyyy on Wed Aug 10, 2016 2:58 pm, edited 1 time in total.
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Post » Wed Aug 10, 2016 10:26 am

As a Construct 3 big competitor, I shall designate Spark Engine: http://spark.tools/

It's in dev, they will release an alpha/beta this summer (probably, not sure) and they have a Skype group where they keep fans up to date about the features they added.

You may want to spy on that @Ashley
My addons:
[PLUGIN]Value Monitor
[PLUGIN] Text Alignement
[BEHAVIOR]Timescale Ratio
[BEHAVIOR]Polar Coordinates
[PLUGIN]Action Sequence
[BEHAVIOR]Action Sequence
[BEHAVIOR]Instance Variable Control
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Post » Wed Aug 10, 2016 11:56 am

@skymen

Oh but he does. His gaze pierces cloud, shadow, earth and flesh.
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Post » Wed Aug 10, 2016 12:44 pm

@Eisenhans Well, I wish he does haha :D.
I'll try both. If Construct 3 is as good or better than Spark, there is no way I could leave it.

Well @Ashley, if you read this, please note that a skeletal animator as well as a real time team work would make me fall in love with you.

Actually, having the editor open source and letting plugins and addons add editors, windows or even change some functions should do the trick. And that would be amazing.
My addons:
[PLUGIN]Value Monitor
[PLUGIN] Text Alignement
[BEHAVIOR]Timescale Ratio
[BEHAVIOR]Polar Coordinates
[PLUGIN]Action Sequence
[BEHAVIOR]Action Sequence
[BEHAVIOR]Instance Variable Control
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Post » Wed Aug 10, 2016 3:19 pm

glerikud wrote:If node-based visual programming suits you, then go for Unreal Engine 4. If it's only the event/action system you are comfortable with, you might want to check out CopperCube or wait for Spark Engine (still in development).

Wow, I just checked out CopperCube and I have to say that it is amazing in terms of use!
It's so easy to create behaviors and kinda feels like Construct Classic with more emphasis on 3D game development.

Does it have some hidden flaws or why is it so unpopular compared to the other 3D game engines on the market?
At least it's the first time, that I hear about this game engine.
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Post » Wed Aug 10, 2016 7:14 pm

Why the hell isn't this a thread?!
Image keep updated on my new game: Still Human
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Post » Thu Aug 11, 2016 10:56 am

TheRealDannyyy wrote:Does it have some hidden flaws or why is it so unpopular compared to the other 3D game engines on the market?
At least it's the first time, that I hear about this game engine.

I have no idea. You might find some information about that in their forums: http://www.ambiera.com/forum.php
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Post » Fri Aug 12, 2016 1:38 pm

KnivetonStudios wrote:In my opinion it's quite obvious that it will be 3D was not only is it called construct 3

It's called Construct 3 because it's the follow up version after Construct 2 -- that's simple counting, not a reference to three dimensions, and no, it isn't at all misleading for that title to not be 3d.

We were already told it will be the same runtime engine with a new editor, so unless plans have changed it will definitely still be 2d.
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Post » Fri Aug 12, 2016 2:41 pm

KnivetonStudios wrote:In my opinion it's quite obvious that it will be 3D was not only is it called construct 3 (it would be misleading otherwise)
Bottom line- the name would be misleading and the engine would open up a whole new audience.


By that reasoning for Construct 4 Ashley would need to invent time travel, the 4th dimension. :ugeek:
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Post » Fri Aug 12, 2016 3:46 pm

KnivetonStudios wrote:In my opinion it's quite obvious that it will be 3D was not only is it called construct 3


Construct Classic
Construct 2
Construct 3
Construct 4
Etc....

Where did common sense go? How does saying Construct 3 = Construct 3D?
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