TELLES0808 wrote:Something like Sprite Lamp effect as an behavior sounds good? As a 2D tool, texture is not Our priority, but making it easy to implement could be very nice.
Think about creating a player or enemy sprite and then setting the Sprite Lamp behavior, opening a new window where you're able to place at least 4 shadow textures, also, being affected by any source of light and making its shadow and depth visual like the original Sprite Lamp did.
jeromeenligne wrote:Hello Ashley,
In Construct 3, will there be a system to build behaviors that can be scripted with a system of events and actions?
This will allow to build my own behaviors than i will be able add to sprites or other objects.
Have you planned this kind of features ?
Thanks you very much.
Object oriented programming would be nice to have. I think @ashley mentioned using the event sheet to create plugins
Zonacas wrote:Scirra could put a screenshot of Construct 3 as Christmas gift, users deserve a gift
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