Colludium wrote:Rayek wrote:Lately I've been working/playing with Godot, and the one thing I would love to see in C3: a timeline to animate anything, any property, variable, and the option to fire functions and other timelines. Timeline should also sport a curve editor to control the timing between keys. And include a path-based animation option. Multiple timelines per object, easily controlled through events. Preferably include IK-based animation for characters as well, but Spriter objects/animations integration will suffice as well.
Does anyone know whether Ashley ever mentioned C3 is to receive a timeline for animation control? I mean, it's hard to imagine Construct 3 WITHOUT one at this point (seeing what the competition is offering).
I totally agree. Unfortunately, IIRC, Ashley dismissed the idea to the realm of 3rd party plugins (like Spriter). I hope he changed his mind since then...
won't say that, I think CSS styling is a great thing and gives you tons of options to make your forms look less like well, forms.
Sure C2's one action per CSS styling isn't great and the language itself might require some research but I think it's better compared to the native alternative, which is using "sprite-forms" for the most part. (We also still have the option to use the great 3rd party CSS import plugin. )
Waltuo wrote:This just in via email:
So you’ve signed up to our super special Construct 3 newsletter, but we’re sure you’ve been thinking we’ve been a bit quiet. Well that’ll change soon, we promise.
In the meantime, keep an eye on your inboxes and on our social media channels - some news will be coming your way on the 1st of February.
Exciting times, can't wait!!
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