Construct 3 any news?

Post » Mon Feb 06, 2017 3:45 am

Ribis wrote:
the general issues with the exporter options (and there are a lot...) that you have to use the third party, and one time works,and another times not.... and other stuff like that?

check the forum and you will see it...


I'm sorry you are having general issues with exporter options, but I was talking about the pricing model.
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Post » Mon Feb 06, 2017 4:30 am

Sebastian wrote:
newt wrote:
They can't do that with the current license.


Do what?


They can't ask for more money.

The C2 license only works if the user base is fairly successful.
Then that hinges on that success bringing in more users that are in turn successful.
That hasn't happened.
The current model is not sustainable.
It only works when you can stay ahead of saturation, and this is a niche market.

So anyway, asking them to keep the same method is the same as asking them to go out of business and that is a moral issue with me.
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Post » Mon Feb 06, 2017 4:39 am

newt wrote:
Sebastian wrote:
newt wrote:
They can't do that with the current license.


Do what?


They can't ask for more money.

The C2 license only works if the user base is fairly successful.
Then that hinges on that success bringing in more users that are in turn successful.
That hasn't happened.
The current model is not sustainable.
It only works when you can stay ahead of saturation, and this is a niche market.

So anyway, asking them to keep the same method is the same as asking them to go out of business and that is a moral issue with me.


I agree with this.
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Post » Mon Feb 06, 2017 4:56 am

newt wrote:
They can't ask for more money.

The C2 license only works if the user base is fairly successful.
Then that hinges on that success bringing in more users that are in turn successful.
That hasn't happened.
The current model is not sustainable.
It only works when you can stay ahead of saturation, and this is a niche market.

So anyway, asking them to keep the same method is the same as asking them to go out of business and that is a moral issue with me.


No one is asking Scirra to go out of business. You asked a hypothetical question, and I answered. I'm not asking for C3 to have the exact same pricing model as C2. I'm simply against a subscription model. It's not the only profitable business model. I know I've said this before to you, it shows a lack of imagination on your part if you think subscriptions are they only way Scirra can profit from C3.
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Post » Mon Feb 06, 2017 6:18 am

@Sebastion, no one is forcing you to pay anything. You and scirra were not locked in a contract that is now being broken. If you still feel it's not worth payinng to invest in c3, after this rather poorly planned revelation process is completed, you are free to carry on using c2 without paying any more. Unless you keep on buying c2 for your friends, but that's all up to you.
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Mon Feb 06, 2017 6:34 am

Colludium wrote:@Sebastion, no one is forcing you to pay anything. You and scirra were not locked in a contract that is now being broken. If you still feel it's not worth payinng to invest in c3, after this rather poorly planned revelation process is completed, you are free to carry on using c2 without paying any more. Unless you keep on buying c2 for your friends, but that's all up to you.


If you want to use C3, you are forced to subscribe to it. There's no way around it. No one mentioned broken contracts, so I don't know what you are talking about. The fact that I can continue to use C2 goes without saying. I never claimed otherwise. No, it's very doubtful I'll pay for any more friends to have C2. What would be the point?
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Post » Mon Feb 06, 2017 7:36 am

Fortunately it doesn't take much of an imagination to figure out how supply and demand works.
They have an infinite supply, and a dwindling demand.

A suggestion is charging for new versions, but that's broken as well, for a myriad of reasons including piracy.
It's taken years for many companies to figure that out.
There's a reason why Unity gives their stuff out for free.
There's a reason why Adobe does Photoshop subscriptions.
There's a reason why so many game engines fail.

Scirra can't do what Unity does because it doesn't have the huge/successful user base.
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Post » Mon Feb 06, 2017 8:24 am

newt wrote:
Sebastian wrote:
newt wrote:
They can't do that with the current license.


Do what?


They can't ask for more money.

The C2 license only works if the user base is fairly successful.
Then that hinges on that success bringing in more users that are in turn successful.
That hasn't happened.
The current model is not sustainable.
It only works when you can stay ahead of saturation, and this is a niche market.

So anyway, asking them to keep the same method is the same as asking them to go out of business and that is a moral issue with me.


So is subscription, by the looks of things.
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Post » Mon Feb 06, 2017 8:50 am

Sebastian wrote:If you want to use C3, you are forced to subscribe to it. There's no way around it.


The free version?

"but the free version will be limited"

Then you pay. Youre not being forced to subscribe. Nobody is forcing you to do anything. I have a Macbook that Apple doesnt support anymore. Apple arent forcing me to go buy a new Macbook.
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Post » Mon Feb 06, 2017 8:54 am

gameglaux wrote:
Sebastian wrote:If you want to use C3, you are forced to subscribe to it. There's no way around it.


The free version?

"but the free version will be limited"

Then you pay. Youre not being forced to subscribe. Nobody is forcing you to do anything. I have a Macbook that Apple doesnt support anymore. Apple arent forcing me to go buy a new Macbook.

Nobodies forcing us to stick around complaining either, but I guess we all feel strongly enough about this and at one point, we were all just hoping to change their minds.
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