Construct 3 Image Editor Bug

Bugs will be moved here once resolved.

Post » Fri Sep 15, 2017 1:55 am

Problem Description
Copied image from one frame to another frame in the same animation. The image being copied was larger than the frame the image was (attempted) to be copied to. The following bug report was generated.

Error report information
Type: unhandled exception
File: https://editor.construct.net/r55/main.js, line 2, col 176235
Message: Uncaught TypeError: expected string
Stack: TypeError: expected string at Function.ǃd.ǃm (https://editor.construct.net/r55/main.js:2:176241) at ǃd.ǃV.ǃzG.ǃzVg.ǃmQ (https://editor.construct.net/r55/main.js:71:325808) at ǃd.ǃV.ǃzG.ǃzVg.ǃWi (https://editor.construct.net/r55/main.js:2:331154) at r.ǃWi (https://editor.construct.net/r55/main.js:2:304887) at HTMLDocument.window.C3_IsPopupWindow.t.document.addEventListener (https://editor.construct.net/r55/main.js:2:303183)
Construct 3 version: r55
URL: https://editor.construct.net/
Date: Thu Sep 14 2017 20:22:11 GMT-0500 (Central Daylight Time)
Uptime: 19509.6 s

Platform information
Browser: Chrome
Browser version: 61.0.3163.79
Browser engine: Blink
Browser architecture: 64-bit
Context: browser
Operating system: Windows
Operating system version: 10
Operating system architecture: 64-bit
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 2
Approx. device memory: (unavailable)
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/61.0.3163.79 Safari/537.36
C3 release: r55

WebGL information
Version string: WebGL 1.0 (OpenGL ES 2.0 Chromium)
Numeric version: 1
Supports NPOT textures: partial
Supports GPU profiling: no
Vendor: Google Inc.
Renderer: Google SwiftShader
Major performance caveat: yes
Maximum texture size: 8192
Point size range: 0.125 to 2048
Extensions: ANGLE_instanced_arrays, EXT_blend_minmax, EXT_texture_filter_anisotropic, WEBKIT_EXT_texture_filter_anisotropic, OES_element_index_uint, OES_standard_derivatives, OES_texture_float, OES_texture_float_linear, OES_texture_half_float, OES_texture_half_float_linear, OES_vertex_array_object, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBKIT_WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_depth_texture, WEBKIT_WEBGL_depth_texture, WEBGL_draw_buffers, WEBGL_lose_context, WEBKIT_WEBGL_lose_context


Attach a Capx
Issue is in the editor, itself. Not when game is running.

Description of Capx
Issue is in the editor, itself. Not when game is running.

Steps to Reproduce Bug
  • Copy image in sprite frame.
  • Attempt to paste image to a frame smaller than the copied image.
  • When prompted to enlarge canvas, do not click on either button; press the Enter key.
  • C3 crash window appears.

Observed Result
C3 crashes

Expected Result
To be able to copy an image from one frame to the next.

Affected Browsers
  • Chrome: Yes
  • FireFox: Untested
  • Internet Explorer: Untested

Operating System and Service Pack
Windows 10 (service pack is likely 2, but unsure)

Construct 3 Version ID
v55
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Post » Fri Sep 15, 2017 7:14 am

@Rhindon

Why have you posted a C3 bug in the C2 bug reporting section?

C3 bugs should be reported on the C3 Bug Tracker on GitHub.
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Post » Fri Sep 15, 2017 10:52 am

Closing, please report C3 bugs to the C3 tracker. This forum is for C2.
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Post » Sat Sep 16, 2017 12:08 am

I tried finding the C3 Tracker page but couldn't locate it. Sorry about that - that's why I posted here.
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