Construct 3 - many questions (native exporterts)

Discussion and feedback on Construct 2

Post » Sat Oct 17, 2015 10:23 pm

TiAm wrote:Considering how the rate of updates has slowed, and Ashley's scarceness on the forums (except to deal with bugs), I would imagine that C3 is under heavy development at this point. Course, holidays might not be the best time to reveal the future successor to your current product. ;)

I'll lay my money on early 2016 for the reveal, with early adopter following a few months later.


I hope it's gonna be good and streamlined. Hopefully backwards compatible and with fixed issues from c2. And then I'll be an early adopter.
My professional Royalty Free Music at Scirra Assets Store
--------------------------------
Specs: i5 2500, 16gb of ram, gtx 770, win 7, Focusrite Scarlett 8i6, Mackie mr8mk2, Alesis 320, browsing the net on chrome.
B
91
S
30
G
22
Posts: 1,985
Reputation: 20,149

Post » Sun Oct 18, 2015 4:32 pm

count me in too :)
If there is an early adoption beta testing programme.

I have a huge (over a 1000 lines of logic) construct2 project and am eager to test it out on a native linux editor and continue working on it there. :)
B
40
S
15
G
4
Posts: 426
Reputation: 5,848

Post » Thu Jun 23, 2016 11:33 pm

@Ashley
I love HTM5, I think just we need an exporter (wrapper) inside C2, like NWjs. I don't care if it is Crosswalk or another one (I really like the cocoon.io canvas+ system, it worked better for me) but I really would like build the APK on construct 2 self.
B
38
S
14
G
6
Posts: 49
Reputation: 5,589

Previous

Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 4 guests