Construct changes with ios 8

Discussion and feedback on Construct 2

Post » Mon Sep 01, 2014 10:15 pm

Hi.

I was wondering what will be the main changes considering the new ios apple will release.
Shall we still use third party exporters?
B
12
S
4
G
1
Posts: 241
Reputation: 1,699

Post » Mon Sep 01, 2014 10:29 pm

Yes, first-party exporters are not coming anytime soon... PhoneGap is supposedly going to be the choice for exporting to iOS 8
B
25
S
6
G
3
Posts: 197
Reputation: 3,355

Post » Tue Sep 02, 2014 10:02 pm

Phonegap will take over as the main wrapper for ios8 and Android L
B
43
S
11
G
4
Posts: 428
Reputation: 7,454

Post » Tue Sep 02, 2014 10:38 pm

Due to the fact phonegap rely on the device's webview to work (I would call phonegap more an communicating program rather than a wrapper, since it ships no browser engine with it), and so the size of the app should not be as catastrophic as crosswalk, while giving the same performances in the long run for android, and on iOS 8, the result should be mire compatible than the current wrapper solutions for it.
Game design is all about decomposing the core of your game so it becomes simple instructions.
B
53
S
22
G
18
Posts: 2,122
Reputation: 17,123

Post » Wed Sep 03, 2014 9:22 am

i remember using phonegap last year for an html5 productivity app i did. the app was only 1.5mb in size!
B
43
S
11
G
4
Posts: 428
Reputation: 7,454

Post » Wed Sep 03, 2014 1:55 pm

iOS 8 introduces WebGL support as well as full JIT compilation for Javascript, making the in-app web view as good as Safari. This means you'll be able to PhoneGap apps for iOS 8 and they'll be fast and with good feature support, no wrappers needed. It's going to be a pretty big change!
Scirra Founder
B
395
S
231
G
88
Posts: 24,367
Reputation: 193,694


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 5 guests