Construct Classic r1.2 released

New releases and general discussions.

Post » Tue Oct 04, 2011 6:29 pm

That might be related to a memory leak I found with the picture editor. If I use the picture editor (opening, closing and saving) a lot on a layout with a lot of objects, eventually the interface tends gets messed up (indicating a memory leak, as it's the same thing that happened with another confirmed memory leak that was fixed). When I try to reproduce it though in a blank .cap, it doesn't happen, which is why I haven't reported it.

It's an annoying workaround, but I get around it by simply restarting construct after working with the picture editor a bit.
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Post » Thu Oct 13, 2011 5:15 pm

Does this work with 64 bit Windows 7? It crashes as soon as I load it on both my Win7 computers. Running in compatibility and as administrator doesn't help.
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Post » Thu Oct 13, 2011 7:34 pm

It should work. I know windows 7 doesn't include Directx 9, but Construct's installer should take care of that. What error message do you get when it crashes? You could also try to run Construct's installer as an administrator in case some of the install is being blocked.
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Post » Thu Oct 13, 2011 8:13 pm

I just get "Construct has stopped working" Then it checks for a solution and simply says that it stops working correctly and closing the program is the only option.

EDIT: Ok, I figured out what's wrong. I just had to create a new project. Apparently messing around with it with no projects open causes it to crash.Lyikos2011-10-13 20:18:31
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Post » Thu Dec 08, 2011 2:37 am

So, i know that lucid are working on spriter...but...but...anyone trying to help develop CC?
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Post » Thu Dec 08, 2011 4:16 am

I've heard rumors that a new release of CC will be released eventually, and that it IS being worked on.
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Post » Thu Dec 08, 2011 5:07 am

[QUOTE=@Metal_X] So, i know that lucid are working on spriter...but...but...anyone trying to help develop CC?[/QUOTE]
ing is right
I was also working on cc, btw.
[QUOTE=Ashley - Posted: Nov 23 2011 at 10:38am]
@lucid is right, the new devs have been doing some work on a new release recently and we're going to try and put together an r2 release soon. We're just very busy at the moment, but I do want to get this done in the next couple of weeks. [/QUOTE]
lucid2011-12-08 05:08:39
Spriter Dev
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Post » Thu Dec 08, 2011 6:15 am

Oooh, that's exciting. Just wondering... would there be any improvements to aspect ratio handling in the works?
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Post » Wed Jan 11, 2012 10:31 pm

How's that r2 coming a long?
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Post » Thu Jan 12, 2012 10:57 am

We're extremely busy as always but I was going to try and get it built after the next Construct 2 release.
Scirra Founder
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