Construct Classic school

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Post » Mon Oct 10, 2011 7:41 pm

Hi, I'm sorry if this topic already exists.
I'm new to Construct and would really like to see on the site (forum) "School of Construct". The system is very simple. In the designated time in the "School to Construct" recruit students (40-50 people) after a set of profiseonaly (Those who have long worked in this program and knows a lot about it) teach beginners all the details of the program (first taught to make simple games, then something heavier as well as itself with the creation of programs).

Orange2011-10-10 20:02:46
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Post » Mon Oct 10, 2011 7:44 pm

print. He only English ...
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Post » Mon Oct 10, 2011 7:47 pm

@Orange : New to construct: where to start

Also yes the forum is in english, but I think there is a russian community forum (http://scirraconstruct.ru/forum if I'm not mistaken).Kyatric2011-10-10 19:58:42
New to Construct ? Where to start

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Post » Mon Oct 10, 2011 7:50 pm

No you are wrong.
scirraconstruct.ru/forum
=)
But alas, I can not to post on the forum ...Orange2011-10-10 19:55:36
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Post » Mon Oct 10, 2011 7:59 pm

Edited.
Guess you have to register on the forum to post there.
New to Construct ? Where to start

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Post » Mon Oct 10, 2011 8:01 pm

That's not the problem ...
I'm there already registered in the past. [xx (] Banned me there [xx (]
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Post » Thu Oct 13, 2011 3:32 pm

And the silence ...Orange2011-10-13 15:33:08
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Post » Thu Oct 13, 2011 11:45 pm

If there's one thing Construct Classic has always been spotty on, it's accessibility for new people learning to use it.

You mostly have to seek out as many tutorials that users have informally made, and scour through the Help forum for anything that might relate to what you're doing, for your answers. There is not really a systematized method of "learning how to use Construct Classic." It's much more of an ad-hoc affair.

Hopefully C2 will be better in that regard and I think Tom and Ashley are pretty consciously aware of that stumbling block in CC (thus C2 is full of example files).

The problem is that unless you have super-dedicated folks, or paid folks, you won't get "teachers"
But that'd be unfair to say that, because the people who DO know a lot (newt, lucid, deadeye, and so many others!) have given so much help on the help forums and in their own tutorials, plugins, etc., that it is almost a "school of construct" in that way.
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Post » Fri Oct 14, 2011 12:10 am

Or just learn english XD
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Post » Fri Oct 14, 2011 5:52 am

[QUOTE=EmperorIng360] If there's one thing Construct Classic has always been spotty on, it's accessibility for new people learning to use it.

You mostly have to seek out as many tutorials that users have informally made, and scour through the Help forum for anything that might relate to what you're doing, for your answers. There is not really a systematized method of "learning how to use Construct Classic." It's much more of an ad-hoc affair.

Hopefully C2 will be better in that regard and I think Tom and Ashley are pretty consciously aware of that stumbling block in CC (thus C2 is full of example files).

The problem is that unless you have super-dedicated folks, or paid folks, you won't get "teachers"
But that'd be unfair to say that, because the people who DO know a lot (newt, lucid, deadeye, and so many others!) have given so much help on the help forums and in their own tutorials, plugins, etc., that it is almost a "school of construct" in that way.[/QUOTE]

Very true... I'd even say that's a problem with almost anything that's a free program. Another thing that's troubling is that a lot of the tutorials from the past can't really be used on the current version of classic. It's the only real downside to construct being open source.

What I've had to do is take the little bits and pieces that do work in those older examples, and try to make a working game out of it. That, and look everywhere for any tutorials that apply to what I'm doing.

Eventually I'm going to have to flood the help section with annoying questions, though.
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