Construct Classic school

Chat about anything not covered in these forums, but keep it civil!

Post » Fri Oct 14, 2011 5:52 am

[QUOTE=EmperorIng360] If there's one thing Construct Classic has always been spotty on, it's accessibility for new people learning to use it.

You mostly have to seek out as many tutorials that users have informally made, and scour through the Help forum for anything that might relate to what you're doing, for your answers. There is not really a systematized method of "learning how to use Construct Classic." It's much more of an ad-hoc affair.

Hopefully C2 will be better in that regard and I think Tom and Ashley are pretty consciously aware of that stumbling block in CC (thus C2 is full of example files).

The problem is that unless you have super-dedicated folks, or paid folks, you won't get "teachers"
But that'd be unfair to say that, because the people who DO know a lot (newt, lucid, deadeye, and so many others!) have given so much help on the help forums and in their own tutorials, plugins, etc., that it is almost a "school of construct" in that way.[/QUOTE]

Very true... I'd even say that's a problem with almost anything that's a free program. Another thing that's troubling is that a lot of the tutorials from the past can't really be used on the current version of classic. It's the only real downside to construct being open source.

What I've had to do is take the little bits and pieces that do work in those older examples, and try to make a working game out of it. That, and look everywhere for any tutorials that apply to what I'm doing.

Eventually I'm going to have to flood the help section with annoying questions, though.
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Post » Fri Oct 14, 2011 7:17 am

Im sure there would be a few experienced users who would be willing to teach for pay... (flutters eyelashes for being thought of as knowing a lot)..
That's kind of what a few are doing with Blender.
The problem is its a huge subject matter, with many schools of thought, many different ways of doing every little thing, for a universe of different types of games.
I mean there could be pages, and pages on do's and don'ts, let alone several chapters on the basics.
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Post » Fri Oct 14, 2011 5:29 pm

All, I know English quite well ...
And if you support the site visit there hellroom.ru to the forum and look there is a school for Game maker.
So I thought why not create one just for the same Construct Classic
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Post » Fri Oct 14, 2011 7:50 pm

You can always come into chat as well... There are often users there who are more than willing to help, at the very least pointing you in the right direction.

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Fri Oct 14, 2011 7:56 pm

This is not just for me ...
But even something I can help when someone is ...
And there is talk about writing lessons and test their passing ...
Asking homework and so on ...
In short everything like school teachers here just easier ...
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Post » Fri Dec 09, 2011 1:56 pm

I'll have something which I can teach people =)
But not all = (
Recently, was going to write a tutorial on creating TDS to the store, menu and other things!
But due to lack of graphics it has ceased to write = (
I think now create one cute example of AI in TDS ...
I think for 3-4 days can handle ...
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