construct & cocoon js - collected experiences

Discussion and feedback on Construct 2

Post » Sun Jan 19, 2014 8:40 am

[QUOTE=80bit] Does anyone know if there is there a difference between a full / final compile with cocoonjs and the CocoonJS Launcher app on iphone/ipad? If I'm getting 20-30 FPS on the launcher app, can I expect the same if I were to compile the app using xcode, etc? or would it improve... slightly? heavily?[/QUOTE]

The final compile fps is the same you get with the launcher app, in my experience.
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Post » Sun Jan 19, 2014 11:25 am

[QUOTE=robotecollective] [QUOTE=80bit] Does anyone know if there is there a difference between a full / final compile with cocoonjs and the CocoonJS Launcher app on iphone/ipad? If I'm getting 20-30 FPS on the launcher app, can I expect the same if I were to compile the app using xcode, etc? or would it improve... slightly? heavily?[/QUOTE]

The final compile fps is the same you get with the launcher app, in my experience.[/QUOTE]

Yup, I concur with this, had exactly identical performance.
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