Construct "Engineer's Edition"?

New releases and general discussions.

Post » Thu Sep 30, 2010 2:19 am

S... D... Library.

Oh, and what I mean is stuff like wireframe rendering, Ruby scripting, etc...
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Post » Thu Sep 30, 2010 4:52 am

Have no idea what you mean about wireframe, since this is 2d, but there is an unfinished lua plug on the cvs.
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Post » Sat Oct 02, 2010 9:52 pm

[quote:2jegvdyj]maybe he means like the 's' plugin, but more user friendly[/quote:2jegvdyj]

that idea is actually the most appealing to me , 'S' is almost everything i need at the moment but has bit awkward handling imo. (no offence intended)
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Post » Tue Oct 05, 2010 8:35 am

[quote="Mipey":3rdxe6z7]I wouldn't mind Construct with Ruby scripting instead of Python.[/quote:3rdxe6z7]
Ruby? I'd perfer Lua.
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Post » Tue Oct 05, 2010 11:14 am

I meant to say that it should be optional. Then we could use whatever language we were the most comfortable with.
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Post » Wed Oct 06, 2010 1:04 am

Maybe some sort of custom scripting, like: "Event1 happens when Event2 is triggered by Event3" or something. That would make it a lot simpler.
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Post » Wed Oct 13, 2010 8:58 pm

[quote="TheDarkOne":20ge66ve]Maybe some sort of custom scripting, like: "Event1 happens when Event2 is triggered by Event3" or something. That would make it a lot simpler.[/quote:20ge66ve]
Doesn't Construct already work like this?
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Post » Wed Oct 13, 2010 9:59 pm

[quote="TheDarkOne":2dnkkzno]Maybe some sort of custom scripting, like: "Event1 happens when Event2 is triggered by Event3" or something. That would make it a lot simpler.[/quote:2dnkkzno]



What you're suggesting wouldn't make it simpler, at all. English sentences are confusing when they have too many nouns and stacks of complex logic.

A sound "x.wav" is played, a sprite7 is spawned, sprite7's position is set to 32,45, a sprite8 is spawned when sprite 1 is overlapping sprite 2 but is not overlapping sprite 5 and when sprite 1's variable 'speed' is greater than or equal to 45. Then....


You get the point. Take some time to learn Construct. :)
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Post » Thu Oct 14, 2010 1:18 am

Also, that doesn't sound "more advanced" at all.

Construct is pretty damn advanced as it is.
Perhaps take the time to learn it? :)
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Post » Fri Oct 15, 2010 2:08 am

I HAVE learned it. Oh and why can't you have LOLCODE scripting? (e.g., HAI CAN HAS FILE "ak.txt"? VISIBLE "HAI WORLD!" KTHXBAI) [url:2z7kgec3]http://lolcode.com/[/url:2z7kgec3]
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