Construct example game Kiwi Story - question #2

Post » Sat May 27, 2017 5:41 pm

Hi!

I have another question about the example game, Kiwi Story. Wondering if somebody could shed some light on how the "Menu Lock" variable works, pretty please? :D

Here's what I do understand (I think) - having this variable prevents (or disables) control once a menu option is selected, so the user cannot keep scrolling...? Or maybe I'm totally off. Any help would be appreciated! Screenshot below...

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