Construct is very impressive even after a few hours use, shader support, line of sight option etc, hats off.
What kind of games could be created with Construct? Strictly 2D, but any genre within that? All the 2d 16-bit (amiga) game collection could be "remade"? Or how to draw the limits of this *amazing* editor? Arcade, shootem up, platformers, strategy, simulation, rpg can all be covered? Net capabilities shall also be implemented?
How would you rate it among game maker and unity and etc...?
Megathanx , ave