[quote="Ashley":14ata073]Here's my view:
[quote="Theophilus":14ata073]Hi everyone. I am considering whether not to install Construct.[/quote:14ata073]
Well, right away, I'd say it wouldn't hurt just to install it and run through the Ghost Shooter tutorial
, and see what you think!
[quote:14ata073]1) Can it be installed on an external hard drive? I do not have my own PC and I switch between two.[/quote:14ata073]
To run Construct you need DirectX up-to-date and the Visual C++ redistributable installed. As long as both machines have that you can run off an external drive. To be honest it would probably actually be easier just to install Construct on each machine locally.
[quote:14ata073]2) Python is a very flexible language, correct? How much of the game can be hard-coded in Python?[/quote:14ata073]
Python is very powerful, but Construct's Python features are designed to work side-by-side with the event system, which is also very powerful. So I wouldn't say Construct is designed to allow you to write a full game in Python - just use Python snippets where events wont do.
[quote:14ata073]3) Is it easy to learn?[/quote:14ata073]
I think so, but someone else can chime in on that, I'm one of the developers
[quote:14ata073]4) Can you link me to a features list?[/quote:14ata073]The main site
gives a pretty comprehensive overview.
[quote:14ata073]5) How many licks does it take to get to the center of a Tootsie Pop?[/quote:14ata073]
I initially read that as "how many clicks
does it take"... aside from the fact I probably need to get away from the internet a bit more, would that change the answer?
Thanks a million for the reply!
I would definately install it if I had my own computer. That's why I have my EHD. I know for sure that both computers have the latest DX, but I'm not sure about Visual C++. I'll check out those links. Still looking for an answer on #5.