Construct: The Complete Guide

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Post » Sat Jan 29, 2011 4:46 pm

[quote:5ios186t]Maybe this should have been put out in April. People think it's for real :/[/quote:5ios186t]

Re-reading it properly I think you might be right. :(
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Post » Sat Jan 29, 2011 5:14 pm

[quote:1z622jbl]...including a versatile 2-events-AI suitable for every game type[/quote:1z622jbl]

GLaDOS would hate that
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Post » Sat Jan 29, 2011 5:25 pm

I'd buy the book if it had a small chapter on re-creating the effects of the Large Hadron Collider. Might 'just' be worth buying then!
If your vision so exceeds your ability, then look to something closer.
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Post » Sat Jan 29, 2011 6:28 pm

I thought these were quite good articles -

Chapter 34: How to time travel with just a few events
Chapter 35: How to install Construct V7.5
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Post » Sat Feb 05, 2011 2:32 pm

Chapter 65 - How to pick up a girl using a pickup line and a construct game!
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Post » Sat Feb 05, 2011 7:13 pm

[quote="David":2nqvdo7n]Chapter 65 - How to pick up a girl using a pickup line and a construct game![/quote:2nqvdo7n]

:lol: :lol: :lol: :lol:
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Post » Sat Feb 05, 2011 9:16 pm

Chapter 66 - how to create a "Conquer the World" button with a single click. :twisted:
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Post » Sat Feb 05, 2011 9:42 pm

[quote="David":fxcv8oui]Chapter 65 - How to pick up a girl using a pickup line and a construct game![/quote:fxcv8oui]

Wasn't that Chapter 69?

Chapter 70:
The end to war, world hunger, and the energy crisis using ponies, and rainbows^2.
.... ok, and the Pythagorean theorem.
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Post » Sat Feb 05, 2011 11:48 pm

Chapter -1.3: So a moose at your cap, and how to get it back (If you even want it back at that point)
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