Construct with Kinect

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Post » Wed Oct 23, 2013 7:17 pm

Hello,

I am looking for someone who is able to combine the Microsoft Xbox Kinect with Construct 2.

We want Construct 2 to read specific gestures and convert them to a keyboard input for example "Q"
and then let Construct 2 do something we instruct it to do.

I don't know if someone knows an easy way of doing this with Construct 2 or that someone can code it for us with KinectJS or some other coding language.

We are willing to pay you, price is negotiable.

Best Regards,

Peter
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Post » Fri Oct 25, 2013 8:42 pm

bump
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Post » Fri Oct 25, 2013 9:26 pm

I think you're asking for the impossible here. At least with C2. Maybe you can do something like this with Unity 3D.
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Post » Sun Oct 27, 2013 1:26 am

@piotrtekien
http://zigfu.com/en/

Also KinectJS leads to KinecticJS which is an animation library not a MS Kinect bridge.

If your only going to use Kinect for a nodeWebkit exported game. Then your good to go. However if your wanting access by the internet browsers. They would require to install a plugin and that is very unreliable and LARGE. Sitting at 120MB. Most people won't install a plugin that requires that.
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Post » Mon Oct 28, 2013 9:15 am

Ok, thanks everyone. I've found the perfect solution which allows every Construct 2 user work with Xbox Kinect for FREE. the software is called GestureStudio.

You can record your gestures and convert them to a keyboard input = make your kinect game.

http://gesturestudio.ca/dev/home.php

Have fun everyone, I've found my solution! :D
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