Construct2 Cordova Plugins (Plugins)

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Post » Mon Dec 28, 2015 2:05 pm

@AndreasR
It would be nice if your can describe what type of project should we select at the moment of create the project on Intel XDK.
Also how to export the game to a project on Intel XDK.

I will try to follow your steps!
Thanks!!
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Post » Tue Dec 29, 2015 9:02 am

Iolva wrote:@AndreasR
It would be nice if your can describe what type of project should we select at the moment of create the project on Intel XDK.
Also how to export the game to a project on Intel XDK.

I will try to follow your steps!
Thanks!!


I made a quick guide for you. It worked on my end, so it should do the same on yours.
https://shatter-box.com/knowledgebase/i ... 2-project/

Let me know if you have any further struggles with building an App in Intel XDK.

Regards
Andy
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Post » Tue Dec 29, 2015 9:29 pm

KazaaMafia wrote:
jdforce wrote:@San Ki Kwong, Can you describe better how to install?

I copied the files into the construct2 folder but they don't appear in the ide.
With construct2 closed, also tried to drag each file into the construct executable icon. Then Construct2 opens and it gives an error.
Do I have to drag the folder or individual files, and where to drop them ?
Thanks,

JD



You have to drag and drop the .c2addon files into the IDE and it will install. Just make sure to restart the IDE for the plugins to take effect.



@KazaaMafia and @cranberrygame, I had previously bought and used most of these plugins and had created the individual plugin folders inside the C2/../plugins folder
eg: C:\Program Files\Construct 2\exporters\html5\plugins\cranberrygame_CordovaAdColony\

Now when I drag the .c2addon I dont see this fodler getting refreshed with new version. I also dont see any new folder getting created for other new .c2addon that I add to C2. But when I restart C2, I see teh new plugins in the Object Dialog!!
So my question is where are these Plugins installed on our local machine? I am asking because I periodically check for new updates and keep my plugin folder updated.

Thanks in advance for the help! :)
Create your own Isometric Runner Game using C2:

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Check out my game "Last of the Survivors":
Play Store
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Post » Wed Dec 30, 2015 3:00 am

@cranberrygame I have been using some of your plugins and I am happy to see you taking this step. I purchased the plugins earlier so that I would have the latest and I wonder if there is any documentation describing each plugin? What events and actions are available for each?

Example: I cannot seem to preload a reward video with the Unity Ads plugin, but I can check if one is loaded? There is actually "Loaded rewarded video ad" and "On rewarded video ad loaded".

Any help would be appreciated.

Best of luck on your sales!
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Post » Wed Dec 30, 2015 7:20 am

I got AdMob and UnityAds working fine with your help @cranberrygame. Thank you so much!
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Post » Wed Dec 30, 2015 8:33 pm

@cranberrygame

I am getting the following error on XDK when I try to build my game for iOS:

In file included from .../LastoftesurvivorsV4_iOS/platforms/ios/Last of the Survivors/Plugins/cordova-plugin-ad-admob/Admob.m:5:
.../LastoftesurvivorsV4_iOS/platforms/ios/Last of the Survivors/Plugins/cordova-plugin-ad-admob/Admob.h:8:9: fatal error: 'GoogleMobileAds/GADAdSize.h' file not found
#import <GoogleMobileAds/GADAdSize.h>
^
1 error generated.


Could you please help me out as soon as possible? I have borrowed an iPad Mac just for building purpose.
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Wed Jan 27, 2016 7:45 pm

@cranberrygame Awesome plugins cranberry! Very much worth the price. I got Ads, google play achievements/leader board, and iAP purchases working on my Android game Flying Ninja Cat. I look forward to any updates.
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Post » Thu Jan 28, 2016 2:26 am

Awesome!
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Post » Thu Jan 28, 2016 10:41 pm

Please help me i want just have the possibillity of export to Cordova !!!!!!
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Post » Fri Jan 29, 2016 3:51 pm

Saad Swad wrote:Please help me i want just have the possibillity of export to Cordova !!!!!!


For that I guess you need at least the Personal License of Construct 2 ;)
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