Construct2 Cordova Plugins (Plugins)

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Post » Sat Mar 11, 2017 1:01 am

@Cranberrygame
Pls fix bug in plugin "cordova-plugin-share-facebook". I can not open my project in intel XDK.
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Post » Mon Apr 03, 2017 5:39 pm

@gameba, @Cranberrygame
same error here.

A workaround for this error is to remove the plugin when asked, than add it in the Plugin tab.
But it still gives an error during the building process.

I must finish a game that needs to post a message on the Facebook wall for IOs/Android and I´m stuck in this issue :(
It seams to be a so easy task (put a message in the Facebook Wall), but it is taking my sleep away doing it in Construct 2.

Erro message:
Code: Select all
Building a Cordova 6.2.0 application.
Using platform cordova-android 5.1.1.
The application name is "Proton"
The package name is "br.com.singol.proton"
Preference android-signed set to true. Application will be signed.
Using Crosswalk Embedded 19
Error: Unable to build; intelxdk.config.additions.xml file includes plugin tags, which are no longer supported. Use the Intel XDK plugin manager to resolve this issue. See https://software.intel.com/en-us/xdk/docs/add-manage-project-plugins#additions-plugin-tags
Error: Could not retrieve plugin dependencies for File'.
Error: Plugin File failed to install.
Plugin "cordova-plugin-device" (1.1.2) installed.
Plugin "cordova-plugin-httpd" (0.9.3) installed.
Plugin "cordova-plugin-inappbrowser" (1.4.0) installed.
Plugin "cordova-plugin-splashscreen" (3.2.2) installed.
Plugin "cordova-plugin-statusbar" (2.1.3) installed.
Plugin "cordova-plugin-wkwebview-engine" (1.0.3) installed.
Plugin "cordova-plugin-whitelist" (1.2.2) installed.
Plugin "cordova-plugin-crosswalk-webview" (1.8.0) installed.
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Post » Tue Apr 25, 2017 6:49 pm

frcol wrote:@gameba, @Cranberrygame
same error here.

A workaround for this error is to remove the plugin when asked, than add it in the Plugin tab.
But it still gives an error during the building process.

I must finish a game that needs to post a message on the Facebook wall for IOs/Android and I´m stuck in this issue :(
It seams to be a so easy task (put a message in the Facebook Wall), but it is taking my sleep away doing it in Construct 2.

Erro message:
Code: Select all
Building a Cordova 6.2.0 application.
Using platform cordova-android 5.1.1.
The application name is "Proton"
The package name is "br.com.singol.proton"
Preference android-signed set to true. Application will be signed.
Using Crosswalk Embedded 19
Error: Unable to build; intelxdk.config.additions.xml file includes plugin tags, which are no longer supported. Use the Intel XDK plugin manager to resolve this issue. See https://software.intel.com/en-us/xdk/docs/add-manage-project-plugins#additions-plugin-tags
Error: Could not retrieve plugin dependencies for File'.
Error: Plugin File failed to install.
Plugin "cordova-plugin-device" (1.1.2) installed.
Plugin "cordova-plugin-httpd" (0.9.3) installed.
Plugin "cordova-plugin-inappbrowser" (1.4.0) installed.
Plugin "cordova-plugin-splashscreen" (3.2.2) installed.
Plugin "cordova-plugin-statusbar" (2.1.3) installed.
Plugin "cordova-plugin-wkwebview-engine" (1.0.3) installed.
Plugin "cordova-plugin-whitelist" (1.2.2) installed.
Plugin "cordova-plugin-crosswalk-webview" (1.8.0) installed.



To fix this error
Open you Node or Cordova Terminal and type
Cordova plugin remove cordova-plugin-game
AND
cordova plugin add cordova-plugin-game --variable APP_ID="your app ID in playstore"

Done, plugin working fine

Edit: change plugin name from game to facebook, both work in same way
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Post » Wed May 10, 2017 9:26 am

Hi,

can the google/flurry analytics plugin work with mobile games using cocoon?

tnx!
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Post » Sun May 14, 2017 10:05 am

@cranberrygame

Thanks for the plugin

On googleplay plugin, I would need to have achievements metadata access, to determine which are unlocked and which aren't.

Could you add Fyber for ads support?

What about Googleplay quests support?

Thank you for your reply
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Post » Tue May 16, 2017 7:14 am

@cranberrygame

The rewarded ads for Chartboost stopped working. Can you check if there is a newer sdk available?
Interstitial are working fine though.

Thanks!
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Post » Sun Jun 04, 2017 9:13 pm

All the Cranberry plugins I have used from this pack I have got working fine so far, just having trouble with the 10_Cordova_extension_payment Cordova IAP: in app purchase plugin on iOS built with Cocoon. Deployed the build to an iOS device and running in sandbox mode the restore purchases action seems to be working(the prompt comes up at least) but I have the IAP on a button that is On Touch>CordovaIAP>Purchase product"id blah blah blah". Nothing is triggering on touch. Anybody got this plugin working building with Cocoon?
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Post » Fri Jun 09, 2017 4:37 pm

@cranberrygame the cordova game send me an error (sign in required 4) and the cordova IAP make my app crash and the Cordova ad admob is not fetchable by cordova on my pc it throws me an error (can't fetch cordova ad admob sdk)
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Post » Tue Jun 13, 2017 10:19 am

tamixx wrote:@cranberrygame the cordova game send me an error (sign in required 4) and the cordova IAP make my app crash and the Cordova ad admob is not fetchable by cordova on my pc it throws me an error (can't fetch cordova ad admob sdk)


Sign in required:
- Make sure you have correctly set the app_id in config.xml before building to apk

IAP making the app crash:
- Make sure you have set the license correctly in C2 IAP plugin properties before exporting. Your license id is to be found on your google play console

Admob:
- I have no idea
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