Construct2 lags after reopening....

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Post » Tue Jan 14, 2014 8:23 pm

As I didnt find anyone, who could help me or find an error in my code, I think its maybe a bug in the software itself.

I just worked on it, everything was super fluent and fine. I reopened the project and from that moment it lags hard and even crashes my browser when exported.

Link to .capx file (required!):

Steps to reproduce:
Cant reproduce...

Observed result:

Game and even debugger stucks, when the game is already exported, my browsers crash.

Expected result:
Should ran fluent, like it did before reopening.

Browsers affected:
Chrome: yes
Firefox: yes
Internet Explorer: not tested

Operating system & service pack:Windows7 via Bootcamp
Construct 2 version:Last two builds
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Post » Wed Jan 15, 2014 3:59 pm

If the browser crashes, it's a bug in the browser, not Construct 2. If it freezes and the script times out, it may be a mistake in your own events, e.g. very long lasting loops. There are no steps to reproduce provided and the example is too complicated to deduce if the problem is really with Construct 2, so closing this report. Please file a new report following all the guidelines including providing a minimal .capx that conclusively shows the issue is a problem with C2 and not your own events.
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