construct2/construct3 versus other game engines

Discussion and feedback on Construct 2

Post » Thu Aug 17, 2017 7:12 pm

How does construct 2/construct 3 rank against other game engines out there? What are the advantages/disadvantages of using construct2/construct3 versus other game engines like unity, unreal engine, crybaby..etc...What type of game engine should a beginner start out using? Does it matter? What about an advanced game developer/programmer?
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Post » Thu Aug 17, 2017 7:47 pm

Dunno, Im still stuck on how magnets work.
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Post » Thu Aug 17, 2017 8:23 pm

Well, your start as 'beginner' is not unnoticed with almost 2 similar topics / day. Keep going !
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Post » Thu Aug 17, 2017 8:58 pm

apalm1341 wrote:How does construct 2/construct 3 rank against other game engines out there?

What are the advantages/disadvantages of using construct2/construct3 versus other game engines like
unity,
unreal engine,
crybaby..etc..
.What type of game engine should a beginner start out using?
Does it matter?
What about an advanced game developer/programmer?


the good and pros or the difference between c2/c3 and other game engines, is that c2/c3 is more like wix website builder for programming, while others engines are more like native programming html5 /javascript for websites. but applied to programming ... so yeah...thats the short version in difference.

as for beginners, they should pick out what they want to do in future... which is ... fooling around with c2/c3 little projects? which at some point you will be stuck designing games more then learn to program, or pick unity /cryengine etc and learn to program additionally hiring a game designer... or learn all stuff that goes into making software/games and be a jack of all trades, however both processes takes time, c2/c3 is however is quicker on making stuff, but less effective on learning actual programming.

advanced game developers? if ur advanced ... then u dont need to ask those questions u know what to do.
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Post » Thu Aug 17, 2017 9:42 pm

I choose Construct 2 as it doesn't mess with your pixel art like the others (frustratingly) do!
(plus has a better licencing deal).

Still new to the events system, but seems easy to pick up.
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Post » Fri Aug 18, 2017 8:19 am

Construct has a great editor for a beginner. It even works awesomely for in-browser HTML5 games in Chrome.

That said, you will find code cropping up on the horizon if you want to directly make commercial games for consoles in the future, or complex 3D games. Of course you could always prototype in Construct and pay a coder to port it for you too :)
"Construct 4 lets YOU make advanced games! (but not play them)" Construct Classic - Examples Kit Dropbox is a pile of trash and if you need my old files PM me! :)
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Post » Fri Aug 18, 2017 9:40 am

It also depends on the level of your programming and algorithmic thinking skills. If you are a beginner in the topic, C2/C3 will be a great tool to teach you algorithmic thinking, but it will take time (just as with any other tool). If you are a seasoned developer, you might want to try your luck with Unity or UE4 as well to see which one fits your needs the most.
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