Construct's processor/memory efficiency

New releases and general discussions.

Post » Thu Jan 22, 2009 7:34 pm

So how about creating the map with a level editor and saving as one large png to bring into Construct. (As compared to having half a dozen small png tiles and building the level in Construct.) Is there any difference in Render time?
B
3
S
2
G
4
Posts: 271
Reputation: 2,017

Post » Thu Jan 22, 2009 8:35 pm

[quote="stainsor":13e2egx0]So how about creating the map with a level editor and saving as one large png to bring into Construct. (As compared to having half a dozen small png tiles and building the level in Construct.) Is there any difference in Render time?[/quote:13e2egx0]

Large images take up more VRAM, so I imagine that using separate tiles would render faster.
Moderator
B
97
S
36
G
19
Posts: 1,584
Reputation: 17,692

Previous

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 2 guests