Construct's processor/memory efficiency

New releases and general discussions.

Post » Thu Jan 22, 2009 7:34 pm

So how about creating the map with a level editor and saving as one large png to bring into Construct. (As compared to having half a dozen small png tiles and building the level in Construct.) Is there any difference in Render time?
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Post » Thu Jan 22, 2009 8:35 pm

[quote="stainsor":13e2egx0]So how about creating the map with a level editor and saving as one large png to bring into Construct. (As compared to having half a dozen small png tiles and building the level in Construct.) Is there any difference in Render time?[/quote:13e2egx0]

Large images take up more VRAM, so I imagine that using separate tiles would render faster.
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