Container - Picking Object

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Post » Wed Mar 20, 2013 2:23 pm

Hello all!

I have a question regarding to container.

Lets say I have two object (obj1 and obj2) packed with container.

Then I make 2 obj2 which lead into creation of 2 obj2.

After that I make events :

->when obj1 collide with obj2
->obj2 destroyed (along with obj1 which it paired)

My question is how to make the obj2 (different container) destroyed instead of the obj2 (which paired into obj1) when collided?

When I try, the one which get destroyed is always the collider instead of the collided.

Thanks!
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Post » Wed Mar 20, 2013 6:27 pm

Try swapping it around so it's
obj2 on collision with obj1
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