I recall some discussion a while back about how to use containers, but I didn't quite get it. If I remember correctly it was something about attaching a turret to a tank with containers, and the whole thing moves as one.
What I want to do now is somewhat similar.
I've made an enemy that uses the new Platform movement features (thanks Ash ), and I have the basic, blank collider box moving around, jumping, and behaving properly. Multiple instances of this enemy act independently of each other. What I want to do is attach a sprite to each instance of the collider box. So, the box would control the movement and collisions, and the sprite is just there to make it look pretty (but still has to change animation for the appropriate action the box is doing, i.e. jumping).
Is there a way to do this with Containers? And how exactly does one use containers? And if I'm completely on the wrong track, feel free to offer up any ideas on how to achieve this otherwise.