Hi, didnt really know where to post this..
I would like to create a composite object from multiple objects, including duplicates of objects.. then i could spawn the composite by name, and have all the other objects spawned at the positions and orientations relative to the position of the compound object..
spawn compound at x,y would spawn everything in the compound relative to this position..
I could then select compound.. select object type.. pin to blah..
This would mean i can set orientations and positions of instances in the editor and on spawn they would appear relative to the origin of the compound.. would make more complex objects far easier to create..
Containers are great.. but limited..
Hope that makes sense.. :)