Continuous Movement

For questions about using Classic.

Post » Thu Nov 05, 2009 4:21 pm

I am working a on a project that needs a continuous movement like a bullet but can also follow a grid, like grid based movement. The style of movement is very important to the game, without it the game is technically broken. Any help at all would be great thank you!
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Post » Thu Nov 05, 2009 7:36 pm

Okay I really don't under stand what you what.
show I would like to ask you some questions to better understand what you need.

1: What you need it for/ what kind of game are you making?

2: is this for a playable character or NPCs?

3: do you need it to follow in a certain path continuously or do you need it to stay in a straight line continuously?
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Post » Thu Nov 05, 2009 7:45 pm

Think pacman movement.
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Post » Thu Nov 05, 2009 9:21 pm

I need the player constantly moving and traveling only along the X and Y axis, turning when when an arrow key is pressed. The problem I am running into is any movement that I add to behaviors is breaking it out of the grid breaking my game.
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Post » Thu Nov 05, 2009 10:34 pm

Yes it needs to follow a straight line continuously. Just like pacman.
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Post » Fri Nov 06, 2009 1:01 am

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Post » Fri Nov 06, 2009 4:09 pm

Thanks for the demonstration that helps me a lot. I think I can start from there.
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