I am absolutely new to game development. I am professional software developer, but I really like the way Construct 2 works.
I would like to implement a game where a player should move along a river for a long time, overcoming obstacles, meeting different sprites. I saw the continuous background scrolling implementation , but how to put obstacles on a players way, how to meet new sprites along the way.
Should I use pre-build layers for this somehow putting them dynamically ahead of the player?