convert html5 to ios

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Post » Thu Nov 08, 2012 1:42 am

[QUOTE=Ashley] Right now it's probably best to go to AppMobi for support, we haven't tried it ourselves so they're the best people to help you there.

I think there tends to be a small developer fee for two reasons:
1) keep out 'script kiddies' who just want to mess around - they won't bother if it costs them money, and
2) keep out viruses and malware, since if anyone submits any, they've got the author's payment details which is a great place to track someone down!

TBH if you're serious about app development $99 isn't a big hurdle, it's more there to keep the wrong people out IMO.[/QUOTE]

Not really, The reason why corporates want money to the developers that could reduce the saturation of apps are waiting to be approved, so it happened like Steam Greenlight.


There a lot of apps are fraud, jokes, chinese copy cat, etc. are on app store from Apple.

Besides script kiddies, virus and malware apps can easily be rejected by corporate staffs and ban their IP who published apps, no need to ask the fee. The reason is the script kiddies are enough stupid to pay fee and publish malware apps, then get banned and lose account.Joannesalfa2012-11-08 01:48:13
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Post » Thu Nov 08, 2012 7:33 am

@Ashley

Yes, I can see the date as well. I was looking for display configurations, since I cannot set it for iOS, or Android development. It only has HTML5. That's fine for Tablet, but why can't I choose to be developing for the iPhone or Android device?
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Post » Thu Nov 08, 2012 4:28 pm

@WildShroom - you choose the export platform when clicking 'Export project'. Don't use the configurations bar, it's an obsolete feature.Ashley2012-11-08 16:28:53
Scirra Founder
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Post » Wed Apr 10, 2013 4:54 pm

"We haven't tried it ourselves"

This is your program? Your business? Your community?

Maybe you guys should look into these things, that way we can actually use your service the way it's sold to work (because it doesn't)
Check out my first game Axes and Arrows and vote for A&A on Steam Greenlight!
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Post » Wed Apr 10, 2013 5:37 pm

@jerryfriestad Wow, great way to reply to a 2 year old statement. I would look at the tutorials and manual before reading a reply to a question that was asked when phonegap was still in early stages. And they didn't create phonegap. They allow you to export for phonegap, but have no control over what phonegap does or how it does it since it is not their product.

Also note this reply which you seem to have overlooked completely:

[QUOTE=Ashley] @WildShroom - this thread is over a year old and its information is mostly irrelevant. Pretty much everything has changed since it was posted. You'll definitely want to use the CocoonJS or directCanvas exporters instead of PhoneGap.[/QUOTE] BluePhaze2013-04-10 17:39:02
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Post » Thu Apr 11, 2013 6:18 am

Problems haven't been fixed in two years... You don't see an issue with this?
Check out my first game Axes and Arrows and vote for A&A on Steam Greenlight!
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Post » Thu Apr 11, 2013 7:39 am

Phonegap still isn't a viable solution. Scirra can't do anything about that, hence the inclusion of CocoonJS and Appmobi. Others have successfully used cocoonJS. I see no problem with that.
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Post » Thu Apr 11, 2013 7:45 am

[QUOTE=jerryfriestad] Problems haven't been fixed in two years... You don't see an issue with this?[/QUOTE]

Not sure if trolling or stupid...
Project Lead of Zems Online Card Game

Producer at Impulse Limited
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Post » Thu Apr 11, 2013 8:31 am

Ok, let's not start throwing accusations of trolling or insults. @jerryfriestad, as it has been pointed out, the information contained in the earlier part of the thread is not the current situation, and hasn't been for quite a while. Scirra has a huge todo list and they hadn't gotten to it yet at that point those posts were made. The current situation is a lot of work has been done by both scirra and ludei to get c2 working smoothly with cocoonjs, and it works quite well.
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Post » Fri Aug 09, 2013 5:26 pm

I really don't see anything to complain about, their work is very impressive
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