Cooconjs Webgl Ludei support

Discussion and feedback on Construct 2

Post » Mon Apr 01, 2013 6:11 pm

Great

Is now C2 support cooconjs webgl?


3dludei
Ludei Blogfelixsg2013-04-01 18:14:06
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Post » Mon Apr 01, 2013 6:23 pm

Which is awesome and this announcement certainly deserves it's own thread. Now we just need to wait the the 6 month for them to release it :P
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Post » Mon Apr 01, 2013 6:39 pm

They've only announced it - I'm not aware of any current actual support. Rest assured we'll support it ASAP when it's out.
Scirra Founder
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Post » Mon Apr 01, 2013 8:10 pm

Funny how at 0:52 in the
vid the guy messes up
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Post » Thu May 09, 2013 12:28 am

When it will be out, does it mean for example that the automatic layout by layout loading will work on our games for IOS and Android,as the custom loading screen ? If it's the case, it will be awesome for huge projects, like universal apps, since it's an obligation to support the retina display.
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Post » Thu May 09, 2013 5:50 am

@goldentreee - It is in fact supposed to support layout by layout loading! :)
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