Copy Girl - Megaman inspired platformer

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Post » Sat Aug 15, 2015 7:37 pm

man. that's what I'm talking about. looking forward to this. would love to play it on a console - I think you guys mentioned that you weren't planning on doing that at this point?
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Post » Sat Aug 15, 2015 8:18 pm

@mudmask Would love to but it doesn't seem possible at the moment. WiiU is the only console C2 can export to and from what little I've heard it's extremely limited. We'll see how things are by the time C3 is out.
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Post » Sun Aug 16, 2015 4:15 am

@Tokinsom - I guess there's the possibility of xbox supporting edge though. anyways, keep up the good work.
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Post » Sun Aug 16, 2015 9:08 pm

Love the Retro, check out my brother in laws business http://www.bitmapbooks.co.uk or he's twitter https://twitter.com/bitmap_books , its all Retro.
His twitter followers are mostly Retro fans.
Bushy Ball\Boatman Bill\Sticky Web\Snake

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During the gold rush it was a good time to be in the pick and shovel business
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Post » Mon Aug 17, 2015 1:58 am

Artwork looks awesome! Love it so far
Simulation Level Designer
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Post » Thu Aug 20, 2015 1:25 am

The music stage looks so unique! Wonderful!
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Post » Tue Aug 25, 2015 2:35 am

I was just picking C2 and found this RAD game! Keep up the awesome work guys!
And when you say working on the coding of the game, u mean messing around with the pure html code of the game?
I'm teaming up with some friends to work on way more simpler MM based games and may be a hand to know what references u guys use to create sprites/music/and stuff.
Can't wait to play the game of yours!
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Post » Tue Aug 25, 2015 5:28 am

Ikkisoad wrote:I was just picking C2 and found this RAD game! Keep up the awesome work guys!
And when you say working on the coding of the game, u mean messing around with the pure html code of the game?
I'm teaming up with some friends to work on way more simpler MM based games and may be a hand to know what references u guys use to create sprites/music/and stuff.
Can't wait to play the game of yours!

Thanks a lot!
HTML isn't a programming language, C2 games are exported as javascript. We say "coding" because that's the general name for it. "Eventing" sounds dumb :P
I don't have any visual references other than Mega Man and the fact that I'm doing NES graphics
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Post » Sat Sep 05, 2015 2:00 am

Ride sound waves to reach new heights

A pink wave will blow you away, while a blue one will suck you in

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Post » Sat Sep 26, 2015 9:53 pm

Almost done with our music-themed level ;)

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