Copy Girl - Megaman inspired platformer

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Post » Sat Oct 17, 2015 10:37 pm

Beautiful! I really can't wait to be able to play this game, it looks fantastic! Keep up the great work! :)
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Post » Sat Oct 31, 2015 12:37 am

New video to showcase a boss battle

Copy Girl - Mini-Boss Preview: Tsunami's Golem

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Post » Sat Oct 31, 2015 2:00 pm

Dang. Excellent boss design, the scrolling part looks incredible, lots of diverse gameplay going on, great everything, etc etc - but I think the music needs extra praise. That miniboss theme just flips all the megaman classic boss themes upside down. Just....wow. I'd rate that as a top 8-bit track any day.

Level theme at the start sounds great too.
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Post » Sat Oct 31, 2015 5:33 pm

Looking really good. I want to play this.
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Post » Wed Nov 04, 2015 3:27 pm

Holy Moly! This looks really great! Great job, I wish I was this talented!
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Post » Sat Nov 07, 2015 9:52 pm

Giant enemy octopus-disc-orb... we don't know what to call this guy

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Post » Sun Nov 08, 2015 11:28 pm

Looking extremely rad man! Great work!

Octopus disc; in music you have octachord ( which apparently is an instrument too ?), so definitely name need's to start with Octa- or Octo- . So maybe name should be Octatonic or Octotonic? ;D It's a musical enemy so "-tonic", which is a name for root note in a musical scale. But there's a disc/eye, so another option would be Octatonic Dj, or Octotonic 'J... Octatonic 'J.i ... ;D
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Post » Fri Dec 02, 2016 8:37 am

@7Soul
@Tokinsom

Looks (and sounds!) great!
Is this coming out sometime next year?

Are you using the NES palette for colors? Looks like it might be a bit more colors than what was possible on the NES?
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