Copy Girl - Megaman inspired platformer

Show us your works in progress and request feedback

Post » Tue Feb 06, 2018 1:48 am

Tokinsom wrote:@NetOne We decided to remake it from the ground up with a stronger identity and more unique gameplay, then we got too busy with other things. It's currently on hiatus. @7soul might be willing to go into more detail there.

Cheers @Tokinsom, appreciate the response. I cant believe I'm hearing that. From an outsiders perspective it looked like it had everything. And those videos surely weren't just smoke and mirrors were they?
I would say save the remake and the grand ideas for Copy Girl 2 and do what you gotta do to pull this back together and get it out. Man, all that amazing work!. You cant just leave it go.
Sorry, its real late here and Im ranting, but seriously, the number of rubbish games that get released and go viral and you guys are sitting on this potential masterpiece classic.
Copy Girl really deserves to be rescued and finished and played.
I hope you guys can somehow sort it.
My in work shmup game CYBERSTORM DEVLOG - "That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead"
Posts: 402
Reputation: 8,685

Post » Tue Feb 06, 2018 7:52 pm

@NetOne Thank you for the comments. No, no smoke and mirrors :P We were always proud of the work we did on Copy Girl but it had some fundamental issues we needed to resolve. After expanding the team a little bit we decided the best thing to do is rebuild CG from the ground up with everything we learned and create a more original title..more than a glorified Megaman clone. Things were going very well but, y'know, life gets in the way. We're all looking forward to getting back to it but it may be a while still.
Posts: 1,794
Reputation: 18,909

Post » Tue Feb 06, 2018 9:38 pm

What a beautiful game, is there any playable version?
Posts: 129
Reputation: 25,111

Post » Wed Feb 07, 2018 6:31 pm

@Tokinsom, I might be able to help you lads out with timing and workload. :)

I'm not sure if you'd be interested, but I'm currently making a game that plays a bit like MegaMan, myself, but it's not at all a clone, and it's developed as an editor for Construct 2 for the creation of any kind of game. If everything works out for me financially, I'm going to be posting a lot of information about it's progress. I'll share it with you then, and if you're interested in hearing more about the project, don't hesitate to ask.

The project has been developed from the early demonstration gif below. It's very old and requires updating (The gif, I mean). :P

EDIT: By old, meaning that every detail of the game has been updated and modified. It certainly doesn't look much like MegaMan anymore in any sense other than the fact that it's an action platformer.
Posts: 282
Reputation: 6,873


Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 1 guest