Copy Girl - Megaman inspired platformer

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Post » Wed Jan 21, 2015 10:57 pm

Updated an old mockup:

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Post » Thu Jan 22, 2015 2:07 am

This is looking pretty good, love the NES styled graphics. I'd like to see it in action.
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Post » Mon May 18, 2015 5:28 pm

Ask and ye shall receive... 3 months later *ahem*

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We also posted a little gameplay preview here but it's already outdated!

And some new concept art!
(Fuze The Rocker)
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(Stain The Painter)
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Post » Tue May 19, 2015 2:42 pm

Looks like a blast, @Tokinsom.
This is right up there as one of the coolest projects I've seen on these forums.
The sprite work is outstanding!
Be sure to check out my Metroidvania game, A Hole in the Earth
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Post » Tue May 19, 2015 6:02 pm

I like that.
I like that a lot!!
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Post » Fri May 22, 2015 2:02 pm

Very cool animations.
This could be a good game to promote Construct2 on the web, seems really good.
Congratulations!
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Post » Sat May 23, 2015 8:31 pm

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Today we finished our first mini-boss, Cython. (working name..?)

You can chip away at his body segments which makes him lighter and faster, ultimately revealing the cores to do real damage.
Not the craziest miniboss out there but it was great practice and I finally got the whole boss state thing finished. Only ~15 more to go! O_o;
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Post » Sun May 24, 2015 12:27 pm

Tokinsom wrote:Image

Today we finished our first mini-boss, Cython. (working name..?)

You can chip away at his body segments which makes him lighter and faster, ultimately revealing the cores to do real damage.
Not the craziest miniboss out there but it was great practice and I finally got the whole boss state thing finished. Only ~15 more to go! O_o;


I'm really loving this game, beautiful graphics, gameplay looks very fun, everything I like ;D
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Post » Fri Jun 12, 2015 4:29 am

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Alright, so, we reached a big milestone today!

We completed the first level, including a boss and mini-boss. We’re sending out this version to our testers and taking the weekend off ᕕ( ᐛ )ᕗ

On Saturday we’re gonna have the game played online for a little “Brazillian games in development” stream. Here’s a link for the stream and a countdown timer

Next we’re moving on to working on our water level, as indicated by the image above
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Post » Fri Jun 12, 2015 9:44 pm

Some images of our first completed boss

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