Copy polygon collider to all frames?

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Post » Sun Jul 28, 2013 1:26 am

I know there must be a way to do this, but it's very obscure if so.

"Apply to whole animation" only applies the origin point to all frames, not the same collider. What I would like to do is apply the same collider box to all frames.

The said animation was imported from Spriter, so it's collisions were guessed and are very wonky. They need fixed, and I'd like to be able to only do it on one frame and have it copied to the rest of the 39 frames.

How to go about with this?

Thanks.
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Post » Sun Jul 28, 2013 1:40 am

It is the same for collisions. Right-click on the sprite frame and you get the Apply options, and others.
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