Copying collision mask twice makes character not collide.

For questions about using Classic.

Post » Wed Apr 07, 2010 3:24 am

I made a collision mask for a platformer and the first collision mask was bugged, I then deleted that one and made another one and now it just passes through everything.
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Post » Wed Apr 07, 2010 3:48 am

Collision masks are currently bugged. It acts like it's more than one bug as it shows itself in different ways, but there's a good chance it's caused by the same thing. It should be fixed in the next build.
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