Hey everyone! I still exist!
I've been a little [read: lot] quieter about development on Courier since the failure of my Kickstarter. There hasn't really been any less development, just a greater desire to have less-frequent updates with more impact. I, perhaps, have waited a little too long this time around, but some interesting developments have come about! Firstly, I quit my job and can work on Courier without that giant time-sink ruining my productivity. I am now a stay-at-home Dad, so still not really full-time development, but tons more available time. (My wife got a job that pays double what mine did, so we switched). So, in a way, I ended up with a better situation than if my Kickstarter had worked out!
I've been hard at work on the game and enjoying it more without so much pressure looming over my head. I've been spending some good time mapping out more areas of the game, I improved the shadowing throughout the game, I've increased the detail even more, and lots of other things I can't seem to recall right now.
Here's a look at a part of the overworld a little more north than what I've been showing so far:
This area isn't done by any stretch, so I wanted to give live-streaming a shot. I'll be live-streaming development on that part of the overworld tomorrow night (Sept 4th) at 10:30 PM EST here: http://www.twitch.tv/C7even
. If people are interested, I'll show a bit of the inner-workings of my project on the stream, too. I'm hoping to make this a regular thing to live-stream development, so hopefully people will be interested!