Cranberry's Google Analytics plugin + XDK

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Post » Sun May 15, 2016 6:29 pm

Does anybody know what Intel XDK plugin I need to work with Cranberry's Google Analytics plugin (cranberrygame_CordovaGoogleAnalytics_1.0.12) ?

I have his c2addon installed in the project. Set to Track Screen on Start of Layout
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I have the following plugins installed
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...but am not getting any tracking results. What am I missing?
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Post » Sat May 21, 2016 2:14 pm

Bump... fixed the broken img links :P
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Post » Thu Jun 09, 2016 7:29 pm

Hey @KENYONB, did you get the plugin to work with XDK? If so, which Cordova plugins did you end up using?
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Post » Thu Jun 09, 2016 10:46 pm

Hey @sonofbryce, nope, never got it working. Gave up and switched to Cocoon. Got it working quickly and also solved a lag issue I was having on Nexus 10 from APKs output by XDK.

I've emailed Cranberry numerous times after paying and still haven't heard from him.
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Post » Thu Jun 09, 2016 11:31 pm

@KENYONB, thanks for the response! With Cocoon, what method are you using for Google Analytics?
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Post » Thu Jun 09, 2016 11:58 pm

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Post » Tue Oct 11, 2016 12:32 am

Sorry to bump an old thread. Just wondering if anyone has @cranberrygame 's Google Analytics plugin working with XDK?

Just want to find out if it does actually work with XDK before I purchase and try to get it working. Judging by the posts from @KENYONB above, it doesn't work with XDK?
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Post » Tue Oct 11, 2016 7:29 am

Disregard my previous question, I managed to answer this myself. It totally works! :P
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Post » Tue Oct 18, 2016 12:56 pm

Artpunk wrote:Disregard my previous question, I managed to answer this myself. It totally works! :P


@Artpunk
I have the plugin but how did you get it working? I assume you needed to configure something in XDK?
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Post » Tue Oct 18, 2016 11:44 pm

Hey man. Yes in XDK you need to go to plugin management > add 3rd party plugin and in the field for 'Git Repository' add the link:
https://github.com/AndreasReitberger/go ... plugin.git

Then in your game add the Cranberry plugin. And you'll need to call the actions to 'track screen' (to track which layouts the player visists) or 'track event' to track things like button clicks or time in game etc.
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