crash with familybehaviors

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Minimalist Crash Balls is a game where the goal is to hit the ball on the portal, with 20 different levels :)
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    Construct 2 Check failure

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    Check failure! This is probably a bug:

    GetBehaviorInstanceFor(): object instance does not have an associated behavior instance

    Condition: i != instances.end()

    File: Projects\BehaviorType.cpp

    Line: 183

    Function: class BehaviorInstance &__cdecl BehaviorType::GetBehaviorInstanceFor(class ObjectInstance &)

    Build: release 91 (64-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

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    Abort   Retry   Ignore   

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    i added solid behavior to family behaviors, first it worked, then i added an extra object to the family, when running i got this message, ignore made it crash..

  • Same here. <img src="smileys/smiley19.gif" border="0" align="middle" />

    Adding a new Sprite to an existing Family. Pressing 'Save' -> Bang!

    (Same Message as above)

    Greetings ... Peter

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  • Thanks, should be fixed in the next build.

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