Create a bicycle behaviour

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Post » Thu Sep 26, 2013 5:41 am


How do I create a bicycle like behaviour which is similar but different a bit then car behaviour especially on the turning radius.
I would like to create a top-down type of game which is a bicycle running away from a police car. The object of the game is not to get hit by the police car. The advantage of a bicycle is having a larger turning radius then a car.
It will test how long you can get the bicycle not to get hit by the car. Of course the car speed is much faster then the bicycle.

Thanks in advance.
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Post » Thu Sep 26, 2013 7:01 am

i guess you can just play with the car behavior properties: steer speed, friction, drift recover... i'm sure you can get the desired result with a bit testing. It might take a few try but it will still be faster than making a custom behavior
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