...create a timed quest?

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Post » Mon Sep 19, 2011 11:50 am

I understand. It's easy enough to concatenate the relevant expressions, I just thought the wording was slightly ambiguous. I'm lazy so was looking for the 'quick' way :)
If your vision so exceeds your ability, then look to something closer.
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Post » Mon Sep 19, 2011 11:52 am

I change the description,
"Date.Date" is "Get current day number from system."
"Date.Day" is "Get current day name from system.".
Hope it's much clearly.
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Post » Mon Sep 19, 2011 11:59 am

If your goal is to count the escaped time even when game closed. Try to store Date.CurTicks by webstorage plugin.

(Date.CurTicks returns the number of milliseconds since midnight of January 1, 1970.)

Then subtract two Date.CurTicks to get escaped time.
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Post » Mon Sep 19, 2011 12:21 pm

Your plugin is fine, don't worry. Good work :)

It's my poor understanding of JavaScript that's the problem. I'm endeavoring to rectify my failing :)
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Post » Tue Sep 20, 2011 12:34 pm

[QUOTE=zenox98] Your plugin is fine, don't worry. Good work :)

It's my poor understanding of JavaScript that's the problem. I'm endeavoring to rectify my failing :)[/QUOTE]

Definitely worth learning zenox!!
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Post » Sun Sep 25, 2011 9:52 pm

You guys are awesome, thanks!
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