...create a timed quest?

Get help using Construct 2

Post » Mon Sep 19, 2011 11:50 am

I understand. It's easy enough to concatenate the relevant expressions, I just thought the wording was slightly ambiguous. I'm lazy so was looking for the 'quick' way :)
If your vision so exceeds your ability, then look to something closer.
Moderator
B
120
S
28
G
68
Posts: 4,844
Reputation: 48,289

Post » Mon Sep 19, 2011 11:52 am

I change the description,
"Date.Date" is "Get current day number from system."
"Date.Day" is "Get current day name from system.".
Hope it's much clearly.
B
97
S
22
G
178
Posts: 4,120
Reputation: 104,047

Post » Mon Sep 19, 2011 11:59 am

If your goal is to count the escaped time even when game closed. Try to store Date.CurTicks by webstorage plugin.

(Date.CurTicks returns the number of milliseconds since midnight of January 1, 1970.)

Then subtract two Date.CurTicks to get escaped time.
B
97
S
22
G
178
Posts: 4,120
Reputation: 104,047

Post » Mon Sep 19, 2011 12:21 pm

Your plugin is fine, don't worry. Good work :)

It's my poor understanding of JavaScript that's the problem. I'm endeavoring to rectify my failing :)
If your vision so exceeds your ability, then look to something closer.
Moderator
B
120
S
28
G
68
Posts: 4,844
Reputation: 48,289

Post » Tue Sep 20, 2011 12:34 pm

[QUOTE=zenox98] Your plugin is fine, don't worry. Good work :)

It's my poor understanding of JavaScript that's the problem. I'm endeavoring to rectify my failing :)[/QUOTE]

Definitely worth learning zenox!!
B
21
S
7
G
2
Posts: 185
Reputation: 3,280

Post » Sun Sep 25, 2011 9:52 pm

You guys are awesome, thanks!
B
7
G
2
Posts: 12
Reputation: 1,112

Previous

Return to How do I....?

Who is online

Users browsing this forum: spacedoubt and 2 guests