I'm making a bullet hell , and I'm asking myself a question Is it possible to spawn a sprite for each particle spawned ? It's about collision boxes ( Particles collision boxes doesn't work as intended )
I would just create a Spawner object type, and spawn the Bullet sprite using the spawner, instead of using particles. The direction, speed, position and sizes can be set on the event of the Bullet On Created.
Here is a simple way to spawn a lot of bullets to the screen. If you want more bullets just add more image points. Though I have tested with the game that I am working on and found out that about 4000 bullets on screen is the limit, after that the FPS will go to 0. My new computer can handle it, but my old Vista just freezes.