@rexrainbow Thank you for taking it the time to show me. This plugin might save me a lot of events in future games. (by the way it also works with "on tap")
One last thing, I take it as there is no way to assign a nickname to an object at runtime, then create the object? The nickname must be manually assigned by the game's creator and can't be assigned from a variable or from code while the game is playing, or the "create instance" action will not work?