i use a sprite-object as a base for my particle spawning (1_amber_particle)
this creates the particle effect for my first instance of 1_amber_particle
but when i copy 1_amber_particle - construct does not spawn objects for the newly created instance
how do i tell construct to spawn objects (like i specified in the image) for every 1_amber_particle sprite upon start of layout ?
thanks in advance !
much appreciated !