create X for all sprite Y

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Post » Sun Apr 21, 2013 12:13 pm

hello

i use a sprite-object as a base for my particle spawning (1_amber_particle)





this creates the particle effect for my first instance of 1_amber_particle
but when i copy 1_amber_particle - construct does not spawn objects for the newly created instance

how do i tell construct to spawn objects (like i specified in the image) for every 1_amber_particle sprite upon start of layout ?


thanks in advance !
much appreciated !
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Post » Sun Apr 21, 2013 12:17 pm

Add 'for each 1_amber_particle' condition between your 'every 2.4s' and 'repeat' conditions.
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Post » Sun Apr 21, 2013 12:42 pm

works ! tried "for every" before but it refused to work because it was sitting above my "every 2.4s"

thanks alot !
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