I want to create a sort of nest in a game I am making that creates an enemy if there's not an enemy already created from a particular nest. I have pretty much no clue how to go about this. Anybody have any ideas?
Thanks aldo for [quote:3kkhhfki]in order to effectively do this though, you will have to learn about picking![/quote:3kkhhfki]. Do you know how I would go about doing this? I'm fairly new to construct.