Creating a stats generator in under 30 events!

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Post » Tue Nov 25, 2014 10:37 am

Thanks @ryanhagz that's more than just a capx example. It's a real tutor! Like Beaverlicious "will dig through this soon!"
My game Petrolhead Tactics is now on Steam Greenlight. I could not have done this without C2 ? Please rate, if you like!

Steam client already open: petrolheadtactics.com/steam
Web: petrolheadtactics.com/greenlight
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Post » Fri Dec 05, 2014 9:52 pm

Not bad, but you are using a lot of objects for something quite simple like that ;)
Now when you have it done make it better. Everything here can be done using 1 sprite and 1 text object only.
Use sprite for - and +, don't use text object for that!
Instead of all that text object, use only one with text variable to differentiate them.
Everything in "'+' & '-" Functionality" group could probably be replaced by one function.

Anyway, keep it up and keep optimizing!
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Post » Sat Dec 06, 2014 5:43 am

@shinkan you're absolutely right! For some reason when I create things, I think of them in pieces and then create EVERY piece individually. I know it's not good practice, but old habits die hard. :lol:

I'll look into fixing it up a bit more and updating the tutorial as well! :D
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