So I'd like to be able to create objects, without instancing them in a layout. Gamemaker lets you define and organize (w/ folders) objects without necessarily having to put them in your room (layout). For example, in my game, I plan on having several different tilesets for randomization as well as monsters. However, any sprite object I create seems to need to exist on some layout layer. If I delete it from the layout, it disappears from my object list.
Is there anyway to do this in construct that I'm missing?
Thank you very much,