Creating random objects after player crosses specific place

Discuss game development design and post your game ideas

Post » Tue Dec 22, 2015 8:06 pm

Hi,

I want to make a game in which there is a situation that when a player passes a definite object or place, random objects should be created at definite location.

How can I do this on construct 2 ?
B
3
Posts: 3
Reputation: 181

Post » Wed Dec 23, 2015 3:36 pm

You need to create logic chain for that... for exampe, one possible solution is that you have zone sprite. When the player is overlapping this zone sprite something happens, for example a object is randomly generated into the definite location you have in mind. The system expression can be used for creating a new object =)
B
13
S
3
G
1
Posts: 71
Reputation: 998

Post » Wed Dec 23, 2015 8:56 pm

Something like that:

Image
B
6
S
1
Posts: 34
Reputation: 474

Post » Thu Dec 24, 2015 12:40 pm

Hey thanks for helping me. :)
I got what I have to do. :D
B
3
Posts: 3
Reputation: 181

Post » Fri Jan 15, 2016 2:57 pm

Wow! nice sharing :)
B
6
S
1
Posts: 16
Reputation: 449


Return to Game Development, Design & Ideas

Who is online

Users browsing this forum: No registered users and 1 guest