To try to counter this, I made a boolean instance variable on my first animated object and set it to "true" after the animation was finished. I then included this as a condition for my next event, but it seems to be ignoring it.
Here's a screenshot of my events if you'd prefer to just look at those.
I'm brand new, so please be gentle. Thanks!
EDIT: Tried to link these, but something broke. I've just pasted in the URLs instead.